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Post by surfingpikachu on Aug 23, 2008 12:03:10 GMT -5
slipy=water evolves at 14 into flipy water/eletric at 38 evolves into flipsy water/eletric shime=grass evolves at 16 into shimey grass at 34 evolves into shimekime grass/psychic kako=fire evolves at 18 into kaflow fire/fly at 30 evolves into flowshow fire/fly moves slipy= lv 1 pound lv 5 charm lv10 water gun when it evolves it learns lv 14 it learns thundershock lv 22 bublebeam lv 28 shock wave lv 33 thunder wave when it evolves it learns lv 42 thunder lv 49 hydro pump lv 55 hydro cannon lv 62 charge beam shime= lv 1 tackle lv 5 growl lv 9 vine whip lv 13 sleep powder when it evolves lv 20 confusion lv 29 bite 32 quick atack when it evolves lv 34 psychich lv 40 giga drain lv 49 hypnosis lv 53 dream eater lv 59 leaf storm kako=lv 1 scratch lv 5 tail whip lv 12 ember when it evolves lv 18 wing attack lv 22 flame wheel lv 29 roost when it evolves lv 30 fly lv 36 flamethrower lv 42 agilty lv 49 brave bird lv 58 flare blitz
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Post by Glittery Beautifly on Sept 30, 2008 9:21:23 GMT -5
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airbear
Lackey
If practice makes perfect, but there's no such thing as perfect, then why practice?
Posts: 1,726
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Post by airbear on May 8, 2011 18:04:32 GMT -5
I know right?!
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